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    EA FC 27 Gameplay Feels Better: But Here is Why Fans aren't Celebrating Yet

    Jun 11, 2026

    Guys, are you also confused by all the leaks and rumors surrounding EA FC 27, feeling both skeptical and shocked by the early details? We can't confirm the veracity of those leaks from early beta testers, as EA often makes significant changes to content before the final release.

    Some of the leaked gameplay, system changes, and card pack animations seem quite believable. Now, let's analyze the feedback from players who participated in FC 27 early beta.

    Early Gameplay Experience

    According to feedback from early beta testers, the basic gameplay structure of FIFA 27 has actually shown some positive changes.

    The ball-handling tackling mechanism has been optimized, the ball bouncing repeatedly between players has been removed, and movement feels smoother than in the early days of FC 26.

    In terms of interception, the interception success rate significantly improves when the player-controlled defensive player can accurately read the opponent's passing lanes.

    This sounds like a straightforward design choice, but in FC 26, even with Intercept+ ability, the ball often bounced off players as if hitting rubber. Therefore, any improvements to this system are welcome, although testers felt it wasn't yet at its ideal level.

    Passing has also become cleaner and crisper; players no longer need specific passing styles to complete basic passes. This should have been standard in football games, but in 2026, we should celebrate being able to pass properly.

    The bad news, however, is that through balls are expected to remain highly effective in FC 27. For years, with very few exceptions, the through balls mechanic in EA FC series has almost always been unbalanced, and FC 27 doesn't seem to have fully fixed this issue.

    Players who participated in the testing specifically requested a reduction in the threat of through balls during counter-attacks. Hopefully, EA will truly listen to feedback at the start of FC 27's release, rather than waiting until six months later when most players have already left before releasing a patch.

    EA FC 27 Gameplay Feels Better: But Here is Why Fans aren't Celebrating Yet

    Core Hidden Danger

    However, FC series' consistent pattern is what's truly worrying: the game felt okay at the beginning of its release, but as various abilities were gradually introduced, the whole game quickly ceases to resemble a football match and transforms into a card game.

    For example, your Intercept+ can directly negate any attempted pass from the opponent, and the game is no longer about football tactics, but about who has the better stats on paper.

    Unless FC 27 can completely solve this core problem, all gameplay improvements will be in vain.

    Walkout Pack Animation

    Leaked information suggests that FUT 27 Walkout pack animation will be presented from a drone's perspective, starting from the center of the field. The drone on the left reveals the player's nationality, and the drone on the right reveals their league. Then, a hundred small drones in the sky spell out the player's position icon.

    The camera then flies to the VIP area of ​​the field, where players walk out and display their cards.

    This raises a very valid question: EA invests a significant amount of effort and budget in the entertainment value of Walkout pack animations, while the actual gameplay experience feels like it's stuck in the same place.

    The community's reaction has been quite sharp: no matter how flashy the animation, a 78-point silver card player that no one wants is still a 78-point silver card player that no one wants, regardless of the number of drones.

    Major SBC System Adjustments

    EA Sports FC 27 is testing two important changes to SBC system, both of which are quite solid ideas.

    First, you can now submit duplicate players piling up in your club to the same SBC. This is a feature the community has been calling for these years, and although it's a bit late, it's ultimately a good thing.

    Second, a completely new point-based SBC system. Each player card is assigned a point value. SBC no longer requires precise chemistry combinations, but requires players to reach a specified total number of points.

    The system also offers a one-click completion option, where the game automatically selects suitable cards from your club to fill SBC. It's important to note that the traditional SBC mode is said to coexist with the new system, but EA's long-term goal is likely to gradually phase out the traditional mode. They'll keep the new system as an alternative until players get used to it, then quietly remove the old system.

    The problem is that the fun of SBC used to lie precisely in building player rosters and constantly searching for high-value players. For many players, the appeal of SBC lies precisely in these brain-intensive processes.

    If everything is simplified to reaching a point threshold and pressing a button, the entire experience becomes completely thoughtless. While some players may appreciate this convenience, it blurs the lines between intelligent players and those who simply spend FC 27 coins on the game.

    Gallery System

    It's worth mentioning that EA is testing a new feature called Gallery, which is essentially a collection system where players can submit cards from their clubs for rating. Better cards receive higher ratings, resulting in better player or cosmetic rewards.

    Here's a truly interesting twist: once you've unlocked a player, even if you later sell them or use them in SBCs, that player is permanently saved in your collection. This means the same player can be contributed to multiple different collections simultaneously.

    The concept itself isn't flawed; it makes the pack-opening process more meaningful because the cards don't disappear from your history.

    However, it must be pointed out that this is essentially another system designed to make you want to open more packs.

    To fill these collections, you ultimately need to have unlocked those specific players, and EA knows that an incomplete collection creates a psychologically frustrating sense of incompleteness. Seeing five empty card slots will inevitably tempt you to open packs to fill them.  

    It's a very clever, calculated design, strikingly similar to the collection logic of Pokémon cards. But hardcore football fans who just want a proper football game will probably only ask: What has become of FIFA 27?   

    Based on all the leaked information so far, FC 27's gameplay is just a slight improvement on the broken foundation. Let's be optimistic; hopefully, FC 27 can truly become a very fun football game.

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